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Hello, this is BlackMonkey, signing in late to reviewby .
In the year in which the world changes forever, a group of Fire Nation captives in the Earth Kingdom find fate may not have forgotten them entirely, as events in the outside world intrude upon their isolated corner of the world. Lieutenant, now Captain Jee, Colonel Mongke and their comrades in arms have given up hope of escaping their Earth Kingdom prison. But help may be at hand from an unlooked for direction.
I actually liked this. A lot. The cool thing about it was that it almost had no fans, and I had the pleasure of finding these amazing and thought out chapters which had never been seen before. It wasn't really an action-packed adventure fanon, and it certainly wasn't your average story, story-wise. It was an "after-the-war" fanon that began before the war ended, and I thought it really showed the good of the Fire Nation, even when they struggled to break the rules. A somber story of redemption.
- Story - 9.0: I think the beginning may have been a bit slow, but the messages which are slowly becoming uncovered within each character's personality in every chapter fit well and keep you intrigued. These characters don't adventure to find something, they adventure to find themselves. It's a different type of story, and that's why I liked it.
- Action - 8.4: The action we get is pretty good, but there definitely could be more.
- Writing - 9.4: Beautiful.
- Creativity - 9.3: Even if it is a semi-"after-the-war" fanon, it hasn't ever been done before, and that's what the creativity scale is based upon.
- Believability - 9.1: - There's not much to say here. It all seems fairly realistic, and all fanons should be fairly realistic, however I think the prisoner's view of Sozin's Comet and the Battle at Wulong Forest may have went too quickly.
- Character Development - 9.6: I love it. Each and every Fire Nation prisoner has a different personality and different struggles, each striving for escape and redemption differently and brilliantly. This fanon is character development.
Average Score: 9.1
Note: All scores are out of ten
Advice for Madam Subclause: I really like your fanon, first off. The characters in it are so perfect, that's all I can say. I love it. One thing that I'd like would be if it had a bit more action, I know it's not a big action story but just a little bit in each chapter really can change a fanon for the better, and it definitely grabs more readers.
What kind of users should read Journey and Return? Anyone who wants a deep, delicate, and mildly humorous story should read this. If you want to see more of old characters but and Fire Nation redemption, it's s good a choice for you.