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Fanon:Hellenic Style

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By Duke of Skibbington Part of the Polybender Saga continuity.

Hellenic Style bending is the typical style of bending used in the Kingdom of Hellas. Many of its aspects differ from those in the Asiatic Realm. These differences are mostly due to differences in philosophies and ways of life. In duels, Hellenes typically utilise neutral jing; in war, however, they use positive jing.


"Air is about precision, speed and conservation of energy. Make the first strike and get it right."
―Philip Hellene

The Air Nomads of the Asiatic Realm were pacifists and sought to avoid fights. Because of this, their style of bending relied on evasion and agility in order to avoid a fight. When push comes to shove, however, they would often use tornadoes and spiralled movements, using their superior speed to their advantage.

The Hellenes, however, being surrounded by enemies, are not pacifists and military service is compulsory. 

The Hellenic style is different to the almost non-existent style of the Air Nomads. The airbender battle philosophy of the Hellenes is to use their great speed to attack an enemy at a moment's notice, taking advantage of any possible opening. Airbending is believed to be about the conservation of energy, and so great manoeuvres are rarely utilised.

An airbender in a duel would normally use their superior speed to attack an opponent at their weakest point, thus breaking their stance and then finishing them off. Hellenes make extensive use of air blasts or the more advanced, compressed punches and kicks. 

As there is a notable lack of defensive tactics in airbending, Hellenes often make use of small side-steps or ducks to evade attacks, rather than jumping great distances. Another method of defence is to use small air currents to redirect a rock, extinguish a flame or scatter water, spraying it back at the bender.


In a Hellenic military setting, airbenders use their speed advantage to charge the enemy lines and evade attacks. As they seldom have time to judge potential weak points, they resort to using powerful blasts or punches when presented with the opportunity. In this manner, they are similar to firebenders.


"Water is cool. Ice is colder."

The Hellenic style of waterbending is similar to that of the Southern Water Tribe, utilising a flowing movement to confuse their opponent and often trip them, using their mass against them. Waterbenders also enjoy changing the momentum of a charging opponent. For the Hellenes, abilities such as bloodbending are practised more widely than in Republic City, and a few people are skilled in the art. Bloodbending is also used for medical treatment to some extent.

In a duel, a Hellenic waterbender will generally attempt to avoid striking first. They will attempt to redirect any attack until they have an opening and will strike. A common technique is to use tendrils and freeze an opponent's limbs together, allowing them to toss the foe. Hellenic waterbending is often fatal, with some waterbenders launching ice shards or disks with the intent of grievous bodily harm.


The Hellenic waterbenders have little place in the military, relying on an external source that is rare inland. In the military, they act as marines, participating in amphibious landings and raids, using large volumes of water to their advantage. They may use large icicles or tidal waves to announce their presence before making a landing.

Waterbenders have a large role in the navy, often using large icicles to puncture holes in the hull of enemy vessels.


"Earth is for filthy buggers. Filthy."
―Philip Hellene

Earthbending in Hellas is much like Asiatic forms in that it relies on a solid root and neutral jing. Earthbending is the most defensive art, in that benders often make use of temporarily walls to block incoming attacks. It is also slow and relies on power, rather than careful timing.

After Toph's discovery, metalbending was introduced to Hellas, but it never became as significant as in Republic City.


Earthbending is very common in the military, but has little use in the navy. Earthbenders will either use rock disks or what they find in the ground. Earthbenders often stand in large regiments, protected by earth walls, which they also use as a source of ammunition. In the Great War, they used their bending to dig trenches. They were equipped with metal tubes filled with small, compressed balls of earth. With bending, they would fire the balls, much like bullets from a gun.

Earthbenders were used to launch large boulders as artillery during the Fire Nation Civil War. However, as the Great War progressed, they operated big guns that fired rock shells filled with explosives.


"Fire dominates over the rest."

Hellenic firebending is virtually identical to Asiatic firebending. They both rely on power and speed, making it similar to airbending. Firebenders, having few defensive moves, often utilise side-steps.

One notable difference is that while Asiatic firebending is rigid, Hellenic firebending is more fluid, much like the dancing dragon.


In the military, Hellenic firebenders are used for suppression fire, using fast but relatively weak attacks, often for defensive actions. Offensively, firebenders will use long, powerful streams to clear out positions, much like flamethrowers. They also use lightning against armoured vehicles such as tanks.


"Da dee da da dah de daah da de da da daah"
―Hellenic men, whilst fighting.

The Hellenic Zeibekiko style, based on the traditional Greek dance, applies to all of the four elements and all of them can be utilised if the bender has the capability. It involves a person splaying his arms out, often sweeping like a hawk. With swishes of his arms, he may employ bending movements such as air sweeps, water whips and fire blasts. The bender may spin on one foot, perhaps bending. They may also jump and kick the palm of their hand - perfect for any element, be it rigid like earth or fluid like water. When a man slices the air with his hand, he often pulls down his head.

Finally, the bender would extend one arm, palm outwards. He will proceed to smack his hand with another hand, thus creating a massive crack. However, this move is not a bending movement and is done primarily for taunting an opponent.

It is not uncommon to find a Hellene clicking and humming a tune as he performs the Zeibekiko style. It is also a form of dance, without the need of bending. This style is popular for non-serious battles, battles in which a bender is surrounded or even in duels. 

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