The player's goal is to collect enough keys to free all the prisoners on the cell block and lead them safely to the exit hatch. Along the way, some extra points can be earned by collecting "prison booty". However, one should be on the lookout for prison guards patrolling the hallways who are set on safeguarding the prison's perfect record of no escapes. Armed with "bolo nets", Zuko can tie up any guard he touches, but he can only carry up to three nets at a time.