Aang and Katara are sitting beside a fire at night, Sokka having already begun to doze. Unable to sleep, Katara suggests they play a game, the Avatar TCG. Just as they are about to begin, Zuko enters the clearing and tries to attack, but Katara makes him a wager: if he can beat Aang in a game of the TCG, then he may attempt to take them all prisoner. After some coaxing he agrees, and Aang and Zuko begin their battle not of bending, but of card-flipping skills.
The demo is basically a play-by-play of a game of the TCG, going through most every possible situation in order to clearly explain any circumstance in a clear way understandable to children. Aang and Katara's conversation throughout the game focuses on the usage of cards, card types, abilities, and more, with Zuko's moves often acting as examples. Sokka eventually comes to aid the player by telling where and how to place certain cards in their proper areas of the play mat as well as elaborates on Katara's explanations. The game is divided into chapters that can be skipped whenever the player feels he or she sufficiently understands what is currently being explained. The following is a list of the chapters in order:
- Zones – Flips – Strikes
- Opening Attack
- Signature Moves
- Points and Winning
- The "How-to-play" of Avatar Wiki's TCG article is heavily based on the plot of this demo.
- ↑ Avatar Trading Card Game Official Website Interface. Entertainment.Upperdeck.com. Upper Deck Company. Retrieved on January 1, 2014. The demo is found by clicking on "LEARN TO PLAY AVATAR". Archived from the original on February 14, 2010.
- Avatar: The Last Airbender Trading Card Game
- List of Avatar games
- Secret Scene Creator, a Nick.com video game also only found on the Wayback Machine
- Play the Avatar Trading Card Game Demo at the Wayback Machine